![]() ![]() It doesn’t take long for things to quickly turn sideways as all robots in Facility 3826, the central hub you’ll be exploring, to lose control and starts killing everyone. You are there as a protective agent in time for the release of Kollective 2.0 – a neuroconnected device designed to connected into a network to help evolve humanity to new heights. Scientist and engineers invent a programmable liquid module called “Polymer,” which they manage to make insurmountable strides in the field of robotics. We play as P3, a Spec-Ops soldier who is eager to work with the Soviet Union after rehabilitating from war injuries – which coincidentally gave him the side effect of amnesia. Mundfish spent considerable time crafting the world of Atomic Heart with their convoluted plot and layered world building. Although imperfect, by the time I made it to the end, I could only anticipate their next project as Atomic Heart is one hell of a ride. Mundfish’s first AAA title manages to exceed expectations in ways that matters and sits comfortably by the greats that inspired. This game takes the caricature of post-war futurism and brings it to life in unbelievable fashion it’s filled with decent plot twists and amazing world building – all marred by below average voice acting and annoying technical issues. Imagine a world set in the 50’s where the Soviet Union wins World War 2 and extreme communism alongside unprecedented technological advancements thrives – lead by a promise to a better world with humans commanding robots to do their bidding that’s the underlying premise of Atomic Heart. ![]()
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